Game Runlog

I keep a notebook dedicated to keeping the following “run log” for every game session I run. All run logs go in the same book: I don’t maintain a separate one for each campaign.

Sections to be populated before the game:

  1. Today’s date
  2. Session name
  3. Roll call: a table with each player name, their character/henchmen names/classes/levels, and a checkbox for if present
  4. Recap of last game
  5. Session goals
  6. Pre-game actions/prep
  7. In-game date/time at start
  8. Plan for characters of players not present

Sections to be created/populated during the game:

  1. Recap of character plans, goals, motivations
  2. Runlog: notes including combats, loot, adlibbed content, time passage as it happens
  3. Planning phases including adventure and downtime planning will be timed and capped at 10 mins. Plans will be put to a vote, majority wins, dissenters shall sit out of the game while the plan is executed: there will be no separate missions unless part of the agreed plan. Plan admin and execution is untimed after the 10 minutes.
  4. Loot assignment will work by a creating a loot list in a loot booklet, on an index card, or in Discord chat, and loot assignment concensus must be achieved and PC names marked on the list within 5 mins. (I will double that time if it’s a hoard.) Any loot not accounted for in the list is left behind.

Sections to be created/populated after the game with players present:

  1. In-game date/time at end of session
  2. Where the party left off: summary and next planned steps/direction (to help session prep and assist recall next session)
  3. Loot summary and ownership - this should be decided already by now. Finalise any loose threads.
  4. Try and set a next game date (even if only tentative)

Sections to be created/populated not necessarily with players present:

  1. XP and loot final summary (tallying/accounting)
  2. Actions for next game

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Dallas

Date Notes
23 Jun 2024 Initial version
20 Oct 2024 Added “Recap of character plans, goals, motivations”
15 Mar 2025 Timed planning/loot phases