Marvel Super Heroes: the Holographic Man

Lasers were invented in 1960 allowing high-quality laser holograms to be created by the early 1960s. This is the technological basis and inspiration for my Marvel Super Heroes Spy-Fi Silver Age UK character “The Holographic Man”.

This page is updated as play evolves.

The Holographic Man

MI6 E-Branch Agent Lucien Seymour

Lucien Seymour ID Card

“When I look into your eyes, I see the whole universe”

Lucien Seymour was selected for the Holographic Agent programme after qualifying for pre-selection criteria: field training, latent psychic potential and damage to the left eye. Professor of Holo-Optics at Oxford, Prof. Jasper Stirling built Lucien’s replacement holo-eye and holo-gun using rare crystals stolen by reformed cat burglar and MI6 agent Jules Wilde, now Lucien’s trusted side-kick.

Trained in meditation and visualisation techniques by E-Branch’s Agent Upsilon, Lucien is able to guide the holo-eye to reveal secrets in accord with the holographic principle: every part of a hologram contains all the information possessed by the whole, thus the universe can be seen using only a part.

Using his holo-gun, Lucien may fire dazzling laser beams or generate holographic illusions.

Primary Ability Rank(No.)
FIGHTING Ex(20)
AGILITY Ex(20)
STRENGTH Ex(20)
ENDURANCE Gd(10)
CHARISMA Ex(20)
REASON Ex(20)
INTUITION Ex(20)
PSYCHE Ex(20)
Secondary Ability Notes
Health 70
Karma 405 (don’t forget session karma!)
Popularity (=Cha) 20 = CHA from June 2013 post
Resources Gd = Gd from “Mystery Men” June 2013 post
Slot Talent Details
Initial eight talents
1 (Professional) Espionage Op
2 (Physical) Drive Car
3 (Physical) Spot
4 (Meditation) Focus +1 cs 3 times/day or +2 once/day
5 (Special) Lip Reading
6 (Martial Art) B Strikes +1 unarmed hit
7-8 (2 slots) (Combat) Weapon specialist: holo-gun +2 holo-gun, +1 initiative
Two talents from “Martial Master” option
9-10 (2 slots) (Combat) Marksman +1 any ranged weapon
Contact Details
1 Jules Wilde Sidekick, ex cat burglar, Gd agent, 4 talents (Thief, Acrobatics, Seduction, Sleight of Hand)
2 Prof. Jasper Stirling Professor of Holo-Optics, Oxford
3 Agent Upsilon E-Branch meditation mentor
4 George Benz-Splayd E-Branch boss
5 Sergeant Frank Johnson British Royal Marines, marksman and combat trainer

N.B. powers via options: Gd power unobvious inaccessible foci, Ex obvious inaccessible foci, Rm obvious accessible foci

Option Details
1 Sidekick Agent Jules Wilde, ex-cat burglar, Gd(10) agent, 4 talents (Thief, Acrobatics, Seduction, Sleight of Hand)
2 Implanted Holo-eye. Ex(20) M2 Clairvoyance (up to area 6)
Stunt: Gd (10) Cast Illusion R ☑ Y ☑ Y ☑ G ☑ G ☐ G ☐ G ☐
3 Weapon Holo-gun. Rm(30) EE8 Light Emission (Initiative = Remarkable, To-hit = Amazing)
4 Martial Master Additional combat training beyond the norm (2 talent slots). +1 contact trainer

Lucien drives a Jensen Interceptor called the “WAVE-1”.

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Dallas

Date Notes
26 Dec 2025 First version
25 Jan 2026 Updated with changes from Pontlins/Auton scenario